![]() Unable to find any valuable Window provider. Providers: img_tex, img_dds, img_sdl2, img_pil, img_gif (img_ffpyplayer ignored) Record log in C:\Users\Sabinus O Ofoleta\.kivy\logs\kivy_19-02-21_4.txt "C:/Users/Sabinus O Ofoleta/Desktop/python/tested.py" The Error: enter code here"C:\Program Files\Python36-32\python.exe" here is the error code and the code itself: Am using python 3.6.4, kivy 1.10.1, pycharm as my IDE and Windows 10. It has been more tha 2 weeks now yet all my efforts are in vain. Click the All Apps popup on the right side, then choose View Previous Versions.All the solutions that am seeing for this Kivy error does not work for me. The only way to install an older version (e.g., Preview 4) is to install the older version of After Effects CC 2015, which you should be able to access via the Creative Cloud application, in the Apps tab, under the Find Additional Apps section. puppet file (File > Export > Puppet) and send me a link to it so that I can try to reproduce here? Is there a way to disable the Intel graphics for Character Animator so that Ch uses only the AMD chipset?Ĭan you export the puppet as a. I'm wondering if Character Animator is using the Intel integrated graphics instead of the discrete AMD graphics. What are the pixel dimensions of your artwork and scene? If you use a smaller artwork file, does it work? If you create a new project and import your puppet again, does it work? If you restart your machine and don't have other applications running, does it work? Did this error just start happening with Beta 5 and not an earlier release (Preview 4 or earlier)? Please create a bug report for this information.Īlso, see this related document: FAQ: Why is my scene not showing anything or not showing my puppets? To help us diagnose the issue on Windows, t ry running the GLview utility ( OpenGL Extensions Viewer - Download ), taking a screenshot of the Summary page, then clicking the Report task link in the left sidebar, and then copying the Report info (right-side box) for us to examine. If the OpenGL-related error continues to appear, and you have a graphics card/chipset more than a few years old, it might not have the available OpenGL capabilities for the application. Try quitting other graphics-intensive applications (e.g., effects and editing applications, web browsers with several tabs open, etc.), and possibly launching Character Animator after a machine restart but before launching other applications.If you do try to launch over RDC, make sure the Remote Desktop Connection's Display setting for Color is set to Highest Quality (32-bit). (Windows only) Do not launch Character Animator over Remote Desktop Connection (RDC) or in a virtual environment (e.g., VMWare, Hyper-V, etc.).For example, on Windows 7 or 8.x, right-click on the Desktop, choose "Screen resolution", click "Advanced settings", click the "Monitor" tab, then look for the "Colors" setting. If it is, switch it to True Color (32 bit) or Millions of colors. ![]() (Windows only) Check that your monitor is not running at High Color (16 bit) or Thousands of colors.Confirm that the OpenGL support is at least v3.2. Check for the latest OS updates, graphics/display updates available on your computer manufacturer's web site (e.g., from Dell, Lenovo, etc.) or chipset manufacturer's web site (e.g., from Intel, NVIDIA, or AMD). Install the latest supported/qualified graphics driver for your graphics card/chipset.To diagnose and resolve OpenGL-related issues, try the following: If you are connecting to a Windows machine over a Remote Desktop connection, it might be because the Remote Desktop Connection's Display setting for Color is set to True Color (24-bit) or less. OpenGL version 3.2 or later should be supported. ![]() It is usually due to older/obsolete graphics drivers or the OpenGL capabilities of your graphics card/chipset not being enough for Character Animator.
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